AI Insights · Timothy · April 2022
Top 5 Horror Games Performance in Germany, Q1 2022
Explore the performance trends of the top 5 horror games in Germany during Q1 2022, featuring weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 horror game applications on the unified platform in Germany exhibited interesting performance trends. Below is a detailed look at how each app fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Identity V exhibited varied performance throughout the quarter. Weekly revenue saw a significant drop from around $16.7K at the end of December to $3.6K by mid-January, before fluctuating and ending the quarter at approximately $6.9K. Weekly downloads remained relatively stable, peaking at 1.3K in the week of March 21. Active users saw a slight increase from 9.3K at the end of December to 10.5K by late March.
The Healing - Horror Story showed a steady decline in weekly revenue from $6.6K at the end of December to a low of $2.5K in early March, with a notable spike to $6.7K in the week of March 21. Weekly downloads also experienced a downward trend, starting at 9.1K and dropping to around 1.1K by late February, before a slight recovery to 3K by the end of March.
The Sign - Interactive Horror had a relatively stable revenue trend, averaging between $3.4K and $4.8K throughout the quarter. Weekly downloads peaked at 11.6K at the end of January but generally hovered around 1.6K to 3.7K for the rest of the quarter. Active users showed a significant peak at 12K in late January, then gradually decreased to 2.5K by the end of March.
Five Nights at Freddy's experienced a peak in weekly revenue of $5.8K in late January, followed by a steady decline to about $1.3K by the end of March. Weekly downloads showed a similar trend, starting at 1.4K in January and decreasing to around 0.7K by late March. Active users increased from 3.7K at the end of December to a peak of 7.7K in late January, before settling at around 5K by the end of the quarter.
Five Nights at Freddy's 2 had a modest performance with weekly revenue peaking at $3.2K in late January and then gradually declining to $0.7K by the end of March. Weekly downloads followed a similar trend, starting at 1.1K in late January and dropping to as low as 0.4K by the end of March. Active users peaked at 4K in late January and declined to about 2.6K by the end of March.
These trends offer a glimpse into the dynamic performance of top horror games in Germany during Q1 2022. For more detailed insights, visit Sensor Tower.